One to Watch #14: Starbound
Starbound is an upcoming indie developed title with alot of (justifiable) buzz behind it. The title is by Chucklefish Games, which is a group of indie developers from around the world who include the pixel artist from Terraria, which may explain the similar aesthetic vibe of the game to the earlier title.
What’s got people talking is what the title may have in store for players. For awhile now community based, build & share based game play has become increasingly trendy, thanks in no small part to Minecraft and Terraria. What Starbound does is take the genre of gaming to the next step and make the game and the world more engaging and dynamic, while moving to a sci-fi setting.
How it seems to do this is by adding multiple layers of procedural generation and adding it to wherever and whatever possible, but all in the context of a singular narrative with quests (non player generated), goals, aims and purpose to your actions.
The procedurally generated content is one of the exciting aspects of the game, since so much of it, from the more minute details to the larger game play elements have a wide array and multiple levels of variations. This allows procedurally generated content in this game almost ensure that you’ll always have different experiences on every new planet you visit in the game. Examples of the sort of content that can be procedurally generated range from planet fauna, mobs, items, to npc’s and even quests and much more.
The game itself will have a very heavy collect, make and share aspect just like with forerunners Minecraft and Terraria. You’ll be able to make just about any type of time you can find in the game yourself, and you can do this with friends as well as self hosted servers as far as I know.
Unlike Minecraft and Terraria however, you don’t just collect, build and share for no particular purpose or narrative - there’s an over arcing story to the game, with races, factions, main quests, side quests and more to give some direction to your gaming. All of this is also done in a refreshingly scifi setting, where you’ll be able to build, customize and travel in your very own spaceship.
To add to all of this, there’s a lot of particular elements being added or already in the game, such as pets, vehicles and PvP. There’ll be a progress system too, both in terms of character, spaceship as well as content difficulty.
Starbound is currently in pre beta, and available for pre-order, which will give you access to the closed beta as soon as it’s available. It’s already amassed more then a million dollars in funding via pre-orders, which it used for fundraising rather then kickstarter, which is a testament to the interest and following the game has already amassed.
I’ve already pre-ordered my copy of the game and will definitely be posting further about it. This is a game I’d definitely recommend especially if you, like me, haven’t been able to quite get into either Minecraft or Terraria due to lack of narrative, engaging game play outside of collecting/building, and setting - all of which Starbound seems to remedy.
Platform - PC, Mac, Linux, Ouya
Pricing - Buy to Play.
Developer - Chucklefish Games
Publisher - Chucklefish Game, possibly Steam also